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open role · ashby:genesis

Rendering

Genesis Therapeuticsremote· posted Apr 30, 2026
IT & Engineering
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What You'll Do

- Develop a high-throughput rendering pipeline for training robotics foundation models

- Design protocols and interfaces between the rendering pipeline, physics engine, and 3D generative models

- Build an efficient platform for large-scale robotics training and evaluation

- Build a closed-loop system to minimize the sim-to-real gap in rendering for robotics policy training

- Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring

- Passion for your craft and demonstrated excellence in rendering and graphics engineering

- Exceptional ownership and initiative—finding and solving problems independently

- Extensive experience writing low-level code for industry-standard real-time rendering pipelines like the Unreal Engine (8+ years)

- A deep and holistic understanding of rendering pipelines

- Production-level expertise in C++ and CUDA

- Bonus: Experience in physics simulation

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